Total 15 available position(s)
Head of Division (New Games - Hybrid Casual Games)hot
Games | Full-time
Our New game division’s mission is to create new hit hybrid casual music games that make interacting with music fun and a part of everyone's daily life. This division is responsible for coming up with ideas, developing new games through in-house game development or collaboration with partners, then publishing and continuously improving the marketability and product performance of the games until they meet the company benchmarks for transferring to operation phases.
Senior Unity Developer - New Games (Hybrid Casual Games)hot
Games | Full-time
We are looking for an experienced Unity Developer to help us bring cutting-edge games to market. The ideal candidate is someone with a solid background in Unity programming, having experience handling sounds and music with a willingness to learn new techniques, who is always pushing their work to the next level and is focused on finding solutions always to get the job done
Senior Game Designer - Magic Tiles 3 (Hybrid Casual Games) new
Games | Full-time
The Senior Game Designer will lead the transition of our product(s) from hypercasual to a hybrid casual model, focusing on creating deeper and more engaging gameplay experiences. You will leverage your expertise to enhance the core loop, introduce effective game progression, and drive retention and monetization strategies. Your role will be critical in ensuring a seamless, engaging, and profitable gaming experience.
Music Specialistnew
Music | Full-time
Music Specialist play a vital role in Amanotes, you are in charge of delivering the best music experience to customers by creating innovative ways to interact with music through gameplay and ensuring high-quality listening and playing experience to end users.
2D Mobile Game Artist
Games | Full-time
Create and modify 2D game assets including: character, background, objects, icon and banner & Create UI/UX
Game Design Expert (Music Entertainment Platform)
Games | Full-time
Contribute effectively in new projects throughout their life cycle, to create new hit music games.
How do we hire
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