Objectives
- Amanotes is seeking a Playable Ads Developer who can provide users with an engaging and interactive gameplay experience. Playable ads are designed to be opt-in, true to the nature of the game, and provide users with an immersive and enjoyable ad experience.
- In this role, you will be responsible for converting existing games into playable games. To be successful, you will need to create a compelling gaming demo experience that appeals to a broad audience.
What you will do
- Build mini, data-driven versions of our current games to convert large audiences into passionate users.
- Work closely with the UA and Creative teams to define hypotheses and strategies for each playable ad (gameplay focus, user journey, key messages, target GEO).
- Code and maintain playable ads using Unity/C#, working with Luna and internal tools to package, test, and optimize across networks while keeping builds small and performant.
- Animate and integrate creative assets into playable ads, and build interactive end card templates that are easy to customize and instrumented with proper tracking/events for A/B testing.
- Apply and continuously improve the playable production workflow to deliver template-based, easy-to-iterate products ready for rapid experimentation.
- Systematically create and iterate playable ad variants to test different hypotheses and maximize conversion.
- Proactively explore and adopt AI-assisted development and in-house tools to speed up coding, refactoring, documentation, and mass production.
Qualifications
- We are looking for someone with 6–12 months of experience in Unity/C# or mobile game development. Familiarity with casual / hyper-casual genres is preferred; experience with music or rhythm games is a strong plus.
- Have experience in C# and can use it to create engaging, lightweight playable ads. Experience with web game frameworks (e.g. Cocos, Phaser) is a plus.
- Comfortable with applying common game programming design patterns such as singleton, observer, facade, object pooling, etc., to write efficient, reusable code.
- Experience with Luna (Create/Playable) is a strong plus, but not required — if you are new to Luna, we will provide training.
- Are able to use English to read documentation and communicate with the Luna team for technical support, and can clearly explain your issues when needed.
- We are looking for a teammate who is hardworking, collaborative, and passionate about games.
- Naturally curious and always looking for new ways to solve problems.
- Enjoy working in a fast-paced environment and are able to learn quickly.
- Ambitious and always seeking opportunities to grow and improve.
Experience:
Soft skills:
Benefits
- Competitive salary upon experience
- 13th month salary
- Annual Performance Bonus
- Flexible working time
- Personal learning and well-being budget
- Team-building budget
- Lunch and parking allowance
- Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
- Engaging music events: Music Night, Amasing Night, Music schools…
- Employee Assistance Program to support mental health & well-being
- 12 days of paid annual leave, plus 10 days of paid sick leave
- 12 days working from home per year
- Attractive relocation package (for several positions)
At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
Consent Notice for Personal Data Processing
- By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the “Consent Notice for Personal Data Processing” carefully before submitting your application.
- Thank you for your interest in joining Amanotes.
About Amanotes
We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.
Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.
As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.
What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:
🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.
🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.
🧘 We believe in work-life harmony — your rhythm matters here.
🏆 We recognize and reward impact, with competitive benefits and clear development paths.
Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.
Amanotes – Where Everyone Can Music.
How To Apply?
Click the button or contact us at talents@amanotes.com.
How do we hire

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