Junior/Middle Game Unity Developer (Playable Ads) - (Based in HCMC)
Creative / Ho Chi Minh City, Vietnam
Objectives
What you will do
-
Build mini, data-driven versions of our current games to convert large audiences into passionate users.
-
Work closely with the UA and Creative teams to define hypotheses and strategies for each playable ad (gameplay focus, user journey, key messages, target GEO).
-
Code and maintain playable ads using Unity/C#, working with Luna and internal tools to package, test, and optimize across networks while keeping builds small and performant.
-
Animate and integrate creative assets into playable ads, and build interactive end card templates that are easy to customize and instrumented with proper tracking/events for A/B testing.
-
Apply and continuously improve the playable production workflow to deliver template-based, easy-to-iterate products ready for rapid experimentation.
-
Systematically create and iterate playable ad variants to test different hypotheses and maximize conversion.
-
Proactively explore and adopt AI-assisted development and in-house tools to speed up coding, refactoring, documentation, and mass production.
Qualifications
-
We are looking for someone with 6–12 months of experience in Unity or mobile game development. Familiarity with casual / hyper-casual genres is preferred; experience with music or rhythm games is a strong plus.
-
Have experience in C# and can use it to create engaging, lightweight playable ads. Experience with web game frameworks (e.g. Cocos, Phaser) is a plus.
-
Comfortable with applying common game programming design patterns such as singleton, observer, facade, object pooling, etc., to write efficient, reusable code.
-
Experience with Luna (Create/Playable) is a strong plus, but not required — if you are new to Luna, we will provide training.
-
Are able to use English to read documentation and communicate with the Luna team for technical support, and can clearly explain your issues when needed.
-
We are looking for a teammate who is hardworking, collaborative, and passionate about games.
-
Naturally curious and always looking for new ways to solve problems.
-
Enjoy working in a fast-paced environment and are able to learn quickly.
-
Ambitious and always seeking opportunities to grow and improve.
Professional experience
Soft skills
Benefits
- Competitive salary upon experience
- 13th month salary
- Annual Performance Bonus
- Game Incentive
- Flexible working time
- Personal learning and well-being budget
- Team-building budget
- Lunch and parking allowance
- Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
- Engaging music events: Music Night, Amasing Night, Music schools…
- Employee Assistance Program to support mental health & well-being
- 12 days of paid annual leave, plus 10 days of paid sick leave
- 12 days working from home per year
- Attractive relocation package (for several positions)
How do we hire

PHONE SCREENING
Your application has been well received! Our HR team will screen your resume and contact you if you're a match for the job.


